This in courtesy of TUAW (the Unofficial Apple Weblog): EA generated more revenue from Apple sales (primarily iOS titles) – approximately $90 million- than any other source, including consoles and PC gaming. Not too shabby from an organization that’s never been focused on gaming. With the upcoming release of iOS 7 (including bluetooth gaming control support) the sales figures for Apple-centric gaming (and the app development that profit brings) will undoubtedly be higher FY2014.
Is this a sign that casual/mobile gaming is overtaking the more traditional console/PC gaming market? Time will tell, but mobile devices (smartphones and tablets) have exponentially increased in processing and graphical power; far faster than the PC did during its developmental phase. Smartphones have only been in mass production for a handful of years, yet all marquee devices sport dual core processors (and quad core aren’t unheard of) that would blow the doors off of many full PC towers of just ten years ago. With the introduction of Retina displays by Apple (and the efforts of competitors to match or surpass this new graphical benchmark) it’s not unreasonable to think that given just a few year’s time tablets could easily match what consoles can today.